Rana Abdullah

A personal workspace for tasks, research, finances, reading and ideas. Organize your day in one command deck.
Frame, focus and animate cinematic cameras in Blender.
Move Blender assets into Unity with FBX export, texture and animation baking, and an included import postprocessor.
Create physics-driven piles in Blender with a drop volume, repeatable random seeds and rigid-body setup.
Reduce polygons, clean meshes and batch-export FBX or GLB assets from Blender, with an option to preserve originals.
Clean loose geometry, unused materials and duplicate modifiers, then organize Blender scenes for export or rendering.
Create product renders in Blender with live lighting, camera controls, colour variants and batch rendering.
Generate, inspect and export static mesh LODs in Blender with triangle targets and FBX/GLB export.
Explore a room interior built in Unreal Engine 5, created as a small architectural-visualization project.
Interactive Fiction